Spaceship Interior
Courtyard
Challenge – Futuristic Transport
My creative process for this project was pretty straight forward. Seeing the challenge I immediately began thinking about what I might make. When most people think about the future of transport they might imagine high speed bullet trains, flying cars or perhaps teleportation. But I believe that none of these are as practical, plausible or …
Midnight Mine
A more relaxed project using and refining the skills that I already have.
Submerged Skirmish
There were a lot of elements to this scene each one taking hours to refine. The focus of this project was lighting and rigging. I spent quite a bit of time both creating and rigging the robot and also sculpting the octopus. I tried out Substance Designer for the first time using it to make …
Me In Space
This project was difficult. Very difficult. Getting my face into blender and also rigging the charterer took forever. Well now It’s done and it was fun. Even more fun is the result.
Downtown Houston
A render of downtown Houston using filmic blender.
Dogfight
I wanted to work on new and different styles and so I decided to make a toon-like cell shaded image. Having played a lot of Battlefield 1 I wanted to do something related to WW1 planes. The plane model is a Salmsom 2-A2.
Meltdown
This was made for the March contest on r/blender. I didn’t have time to post it here. But here it is now, 2 months late. Anyway the following is the description that I accompanied the post with when i submitted it for the competition. I decided from the very begging to take a straight-on approach. …